Scope: The goal of the is project was to create and animate character sprites for a top-down rouge like game
Methodology: For this project, I was responsible for creating, illustrating, and animating the player characters for a game called Affront. The sprites that I worked on for the game were the Cowboy and Viking player sprites and making sure that the animations were smooth and represented the actions being done. I focused on doing the keyframes while a group mate did most of the smear frames though I did do some myself. The sprites were created in Piskelapp.
Results/Learning: This project acts as my final senior project for my game design minor. It provided me with animation, illustration, and sprite creation experience as well as content and time management practice.
Role: Concept, Visuals, keyframing, Smear Framing, illustration, Content
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